Case studies
Case studies
See some of the games we've successfully helped launch and grow.

Built from the ground up and currently managing one of the largest and most active Discord servers in the world.
Developed custom Discord server bots to address a unique need of the project's early testing servers.
Recruited and trained hundreds of volunteer staff.
Responsible for over 100 active volunteer staff members through overseeing department heads.
Implemented different programs such as community representatives, emissaries, Sherpa, moderation teams, head of departments, and the initial support center.

Went above and beyond to bring a niche community to the game.
Promoted the game to over 2,000 content creators and 400 Steam curators for reviews.
Established a fully-fledged Gamepedia wiki.
Actively work with Humble Bundle/Games and the studio for community & social media management and marketing.

Grow the wishlist of the game by over 6.000 in under a week of a release date announcement trailer. We built a total wishlist of 55,000.
First 24 hours sold close to 5,000 copies and reached 500 reviews in under two months. The First 6 months estimated sales of over 35,000 copies.
Published over 50 new articles for the game through an outreach campaign on sites such as PCGamer and Alpha Beta Gamer.
Viral Reddit post via community members.
Build over 1.500 content creators and curators contact list for the release of the game promotional review.

Influencer marketing for the game resulted in an all-time high concurrent player increase and a major spike in sales even in regions the game was less popular.
Recruited a handful of volunteer staff.
Implemented the current community management structures and culture
Re-built the Discord server completely with full operation of staff communication, roles. support center, various bots. verification. etc.
Daily responses of almost all new posts. comments, tickets. emails, tweets. etc.
Many more!

Recruited 15+ volunteer staff members.
Restructured the community management systems.
Re-built the Discord server completely and as a result, the server grew exponentially by thousands in the same month of working with us.
Create original social media content 3-5 times a week for all platforms.
Full support center management with an army of volunteers and Infernozilla staff.
Help improve pre-existing community teams and community programs such as The Meta League E-sport-like competition. The event gained more participation as a result.

Established a support center fully driven by community volunteers with a typical response to solution time of under 15-20 minutes.
Translated, proofread, and tested the game into 35 new languages for under $500 total cost within 1.5 months by leveraging community effort. Over 1.8 million words translated.
Managed thousands in ad spend for Facebook, Instagram. Twitter and Reddit ads to support sale discount weeks.
Paid organic content creators for the promotion of the game.
Recruited and trained 15+ active volunteer staff.
Rebuilt the Discord server and grew it to over 11,000 users.